project 17

2D Wizard Battle & Desktop Simulations

Two game and simulation projects built around object-oriented programming principles, game loop logic and algorithm analysis.

Category
Games & Tools

technologies used

  • Java
  • Swing/AWT
  • C#
  • OOP
  • NetBeans

key features

  • 01Character mechanics, projectile physics and health/energy systems built with inheritance, polymorphism and encapsulation.
  • 02A real-time game loop driven by collision detection and keyboard input.
  • 03Dynamic matrix management and pathfinding algorithms.

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