project 17
2D Wizard Battle & Desktop Simulations
Two game and simulation projects built around object-oriented programming principles, game loop logic and algorithm analysis.
- Category
- Games & Tools
technologies used
- Java
- Swing/AWT
- C#
- OOP
- NetBeans
key features
- 01Character mechanics, projectile physics and health/energy systems built with inheritance, polymorphism and encapsulation.
- 02A real-time game loop driven by collision detection and keyboard input.
- 03Dynamic matrix management and pathfinding algorithms.